last_light/render/grid.go

149 lines
3.9 KiB
Go

package render
import (
"mvvasilev/last_light/util"
"github.com/gdamore/tcell/v2"
"github.com/gdamore/tcell/v2/views"
"github.com/google/uuid"
)
type grid struct {
id uuid.UUID
internalCellSize util.Size
numCellsHorizontal uint16
numCellsVertical uint16
position util.Position
style tcell.Style
northBorder rune
westBorder rune
eastBorder rune
southBorder rune
internalVerticalBorder rune
internalHorizontalBorder rune
nwCorner rune
swCorner rune
seCorner rune
neCorner rune
verticalDownwardsTJunction rune
verticalUpwardsTJunction rune
horizontalLeftTJunction rune
horizontalRightTJunction rune
crossJunction rune
fillRune rune
}
func CreateSimpleGrid(
x, y uint16,
cellWidth, cellHeight uint16,
numCellsHorizontal, numCellsVertical uint16,
borderRune, fillRune rune,
style tcell.Style,
) grid {
return CreateGrid(
x, y, cellWidth, cellHeight, numCellsHorizontal, numCellsVertical,
borderRune, borderRune, borderRune, borderRune,
borderRune, fillRune, borderRune, borderRune,
borderRune, borderRune, borderRune, borderRune,
borderRune, borderRune, borderRune, borderRune,
style,
)
}
// '┌', '─', '┬', '┐',
// '│', '#', '│', '│',
// '├', '─', '┼', '┤',
// '└', '─', '┴', '┘',
func CreateGrid(
x uint16,
y uint16,
cellWidth uint16,
cellHeight uint16,
numCellsHorizontal uint16,
numCellsVertical uint16,
nwCorner, northBorder, verticalDownwardsTJunction, neCorner,
westBorder, fillRune, internalVerticalBorder, eastBorder,
horizontalRightTJunction, internalHorizontalBorder, crossJunction, horizontalLeftTJunction,
swCorner, southBorder, verticalUpwardsTJunction, seCorner rune,
style tcell.Style,
) grid {
return grid{
id: uuid.New(),
internalCellSize: util.SizeOf(cellWidth, cellHeight),
numCellsHorizontal: numCellsHorizontal,
numCellsVertical: numCellsVertical,
position: util.PositionAt(x, y),
style: style,
northBorder: northBorder,
eastBorder: eastBorder,
southBorder: southBorder,
westBorder: westBorder,
internalVerticalBorder: internalVerticalBorder,
internalHorizontalBorder: internalHorizontalBorder,
nwCorner: nwCorner,
seCorner: seCorner,
swCorner: swCorner,
neCorner: neCorner,
verticalDownwardsTJunction: verticalDownwardsTJunction,
verticalUpwardsTJunction: verticalUpwardsTJunction,
horizontalRightTJunction: horizontalRightTJunction,
horizontalLeftTJunction: horizontalLeftTJunction,
fillRune: fillRune,
crossJunction: crossJunction,
}
}
func (g grid) UniqueId() uuid.UUID {
return g.id
}
// C###T###T###C
// # # # #
// # # # #
// # # # #
// T###X###X###T
// # # # #
// # # # #
// # # # #
// T###X###X###T
// # # # #
// # # # #
// # # # #
// C###T###T###C
func (g grid) drawBorders(v views.View) {
width := 2 + (g.internalCellSize.Width() * int(g.numCellsHorizontal)) + (int(g.numCellsHorizontal) - 1)
height := 2 + (g.internalCellSize.Height() * int(g.numCellsVertical)) + (int(g.numCellsVertical) - 1)
x := g.position.X()
y := g.position.Y()
v.SetContent(x, y, g.nwCorner, nil, g.style)
v.SetContent(x+width-1, y, g.neCorner, nil, g.style)
v.SetContent(x, y+height-1, g.swCorner, nil, g.style)
v.SetContent(x+width-1, y+height-1, g.seCorner, nil, g.style)
for w := range width - 2 {
v.SetContent(1+w, y, g.northBorder, nil, g.style)
v.SetContent(1+w, y+height-1, g.southBorder, nil, g.style)
}
for h := range height - 2 {
v.SetContent(x, 1+h, g.westBorder, nil, g.style)
v.SetContent(x+width-1, 1+h, g.eastBorder, nil, g.style)
}
}
func (g grid) drawFill(v views.View) {
}
func (g grid) Draw(v views.View) {
g.drawBorders(v)
g.drawFill(v)
}