last_light/game/npc/npc.go

34 lines
556 B
Go

package npc
import (
"mvvasilev/last_light/engine"
"github.com/gdamore/tcell/v2"
"github.com/google/uuid"
)
type BasicNPC struct {
id uuid.UUID
engine.Positioned
}
func CreateNPC(pos engine.Position) *BasicNPC {
return &BasicNPC{
id: uuid.New(),
Positioned: engine.WithPosition(pos),
}
}
func (c *BasicNPC) MoveTo(newPosition engine.Position) {
c.Positioned.SetPosition(newPosition)
}
func (c *BasicNPC) UniqueId() uuid.UUID {
return c.id
}
func (c *BasicNPC) Input(e *tcell.EventKey) {
}
func (c *BasicNPC) Tick(dt int64) {
}