last_light/game/player/player_logic.go

16 lines
275 B
Go

package player
import "mvvasilev/last_light/game/input"
func PlayerTurn(inputSystem *input.InputSystem) (complete, requeue bool) {
requeue = true
complete = false
nextAction := inputSystem.NextAction()
if nextAction == input.InputAction_None {
return
}
return
}