package state import ( "github.com/gdamore/tcell/v2" "github.com/gdamore/tcell/v2/views" ) type QuitState struct { } func (q *QuitState) OnInput(e *tcell.EventKey) { } func (q *QuitState) OnTick(dt int64) GameState { return q } func (q *QuitState) OnDraw(c views.View) { }