// BNF of the command language used to interact with the LastMUD server. // Everything is defined in lower-case, but by default the syntax is case-insensitive command ::= move | look | take | drop | inspect | attack | use | autoAttack | speakGlobal | speakRegion | speakDirect | speakLocal speakGlobal ::= ( "g" | "gch" | "global" ) chatMessage ; speakRegion ::= ( "shout" | "yell" ) chatMessage ; speakDirect ::= ( "whisper" | "tell" ) identifier chatMessage ; speakLocal ::= "say" chatMessage ; // enable auto-attack on first creature within range in direction, // or on named creature with identifier autoAttack ::= ( "kill" | "autohit" | "engage" ) ( direction | identifier ) ; // single ( manual ) strike on first creature within range in direction, // or on named creature with identifier attack ::= ( "strike" | "hit" | "attack" ) ( direction | identifier ) ; use ::= ( "interact" | "use" ) ( direction | identifier | identifier "on" identifier ) ; // inspect self, inspect [Other Player], inspect [Enemy], inspect [Item on ground], inspect [Item in inventory] inspect ::= "inspect" ( "self" | identifier ) ; drop ::= "drop" identifier ; // take first thing in direction, // or take thing with identifier take ::= "take" ( direction | identifier+ ); look ::= "look" [ "around" | direction | "at" identifier ] ; move ::= "move" direction | "go" direction ; // [Player Name], [Item Name], [Place Name] or just Player Name, Item Name, Place Name // brackets may be useful in situations where there are multiple identifiers identifier ::= "[" name "]" | name ; name ::= letter ( letter | digit )* ; decimal ::= number "." number ; // 1.0, 2.0, 132.183, etc. number ::= digit ( digit )* ; // 123, 12, 97401, etc. word ::= letter+; chatMessage ::= ( letter | digit | space )+ ; direction ::= "east" | "west" | "north" | "up" | "down" ; letter ::= "a" | "b" | "c" | "d" | "e" | "f" | "g" | "h" | "i" | "j" | "k" | "l" | "m" | "n" | "o" | "p" | "q" | "r" | "s" | "t" | "u" | "v" | "w" | "x" | "y" | "z" ; digit ::= "0" | "1" | "2" | "3" | "4" | "5" | "6" | "7" | "8" | "9" ; space ::= " " ;