package game import "github.com/google/uuid" type GameObject struct { uuid uuid.UUID } func CreateGameObject() GameObject { return GameObject{ uuid: uuid.New(), } } type Position struct { x, y int } func WithPosition(x, y int) Position { return Position{x, y} } type Velocity struct { velX, velY int } func WithVelocity(velX, velY int) Velocity { return Velocity{velX, velY} } type Name struct { name string } func WithName(name string) Name { return Name{name} } type Description struct { description string } func WithDescription(description string) Description { return Description{description} }