package data import ( "code.haedhutner.dev/mvv/LastMUD/internal/ecs" "github.com/google/uuid" ) const ( TypeName ecs.ComponentType = iota TypeDescription TypePlayerState TypeInRoom TypeNeighbors TypeIsRoom TypeIsPlayer TypePlayer TypeInput TypeInputBuffer TypeCommandString TypeEntity TypeEvent TypeIsOutput TypeConnectionId TypeContents TypeCloseConnection TypeCommandTokens TypeCommandState TypeCommandArgs TypeCommand TypeAccount TypePassword ) type Direction byte const ( DirectionNorth Direction = iota DirectionSouth DirectionEast DirectionWest DirectionUp DirectionDown ) type PlayerComponent struct { Player ecs.Entity } func (p PlayerComponent) Type() ecs.ComponentType { return TypePlayer } type EntityComponent struct { Entity ecs.Entity } func (e EntityComponent) Type() ecs.ComponentType { return TypeEntity } type NameComponent struct { Name string } func (c NameComponent) Type() ecs.ComponentType { return TypeName } type DescriptionComponent struct { Description string } func (c DescriptionComponent) Type() ecs.ComponentType { return TypeDescription } type ConnectionIdComponent struct { ConnectionId uuid.UUID } func (cid ConnectionIdComponent) Type() ecs.ComponentType { return TypeConnectionId }