Basic grammar
This commit is contained in:
parent
2d3ad194d6
commit
308b2f1268
1 changed files with 57 additions and 7 deletions
|
@ -1,21 +1,71 @@
|
|||
// BNF of the command language used to interact with the LastMUD server
|
||||
// BNF of the command language used to interact with the LastMUD server.
|
||||
// Everything is defined in lower-case, but by default the syntax is case-insensitive
|
||||
|
||||
command ::= move
|
||||
| look
|
||||
| take
|
||||
| drop
|
||||
| inspect
|
||||
| attack
|
||||
| use
|
||||
| autoAttack
|
||||
| speakGlobal
|
||||
| speakRegion
|
||||
| speakDirect
|
||||
| speakLocal
|
||||
|
||||
speakGlobal ::= ( "g" | "gch" | "global" ) chatMessage ;
|
||||
|
||||
speakRegion ::= ( "shout" | "yell" ) chatMessage ;
|
||||
|
||||
speakDirect ::= ( "whisper" | "tell" ) identifier chatMessage ;
|
||||
|
||||
speakLocal ::= "say" chatMessage ;
|
||||
|
||||
// enable auto-attack on first creature within range in direction,
|
||||
// or on named creature with identifier
|
||||
autoAttack ::= ( "kill" | "autohit" | "engage" ) ( direction | identifier ) ;
|
||||
|
||||
// single ( manual ) strike on first creature within range in direction,
|
||||
// or on named creature with identifier
|
||||
attack ::= ( "strike" | "hit" | "attack" ) ( direction | identifier ) ;
|
||||
|
||||
use ::= ( "interact" | "use" ) ( direction | identifier | identifier "on" identifier ) ;
|
||||
|
||||
// inspect self, inspect [Other Player], inspect [Enemy], inspect [Item on ground], inspect [Item in inventory]
|
||||
inspect ::= "inspect" ( "self" | identifier ) ;
|
||||
|
||||
drop ::= "drop" identifier ;
|
||||
|
||||
// take first thing in direction,
|
||||
// or take thing with identifier
|
||||
take ::= "take" ( direction | identifier+ );
|
||||
|
||||
look ::= "look" [ "around" | direction | "at" identifier ] ;
|
||||
|
||||
move ::= "move" direction | "go" direction ;
|
||||
|
||||
// [Player Name], [Item Name], [Place Name] or just Played Name, Item Name, Place Name
|
||||
// brackets may be useful in situations where there are multiple identifiers
|
||||
identifier ::= "[" name "]" | name ;
|
||||
|
||||
name ::= letter ( letter | digit )* ;
|
||||
|
||||
message ::= word ( space word )* ;
|
||||
|
||||
decimal ::= number "." number ; // 1.0, 2.0, 132.183, etc.
|
||||
|
||||
number ::= digit ( digit )* ; // 123, 12, 97401, etc.
|
||||
|
||||
word ::= letter+;
|
||||
|
||||
chatMessage ::= ( letter | punctuation | digit | space )+ ;
|
||||
|
||||
direction ::= "east" | "west" | "north" | "up" | "down" ;
|
||||
|
||||
punctuation ::= "," | "." | "!" | "?" | "'" | "/" | '"' | ":" | ";" | "-" | "(" | ")" | "[" | "]" ;
|
||||
|
||||
letter ::= "a" | "b" | "c" | "d" | "e" | "f" | "g" | "h" | "i" | "j"
|
||||
| "k" | "l" | "m" | "n" | "o" | "p" | "q" | "r" | "s" | "t"
|
||||
| "u" | "v" | "w" | "x" | "y" | "z"
|
||||
| "A" | "B" | "C" | "D" | "E" | "F" | "G" | "H" | "I" | "J"
|
||||
| "K" | "L" | "M" | "N" | "O" | "P" | "Q" | "R" | "S" | "T"
|
||||
| "U" | "V" | "W" | "X" | "Y" | "Z" ;
|
||||
| "u" | "v" | "w" | "x" | "y" | "z" ;
|
||||
|
||||
digit ::= "0" | "1" | "2" | "3" | "4" | "5" | "6" | "7" | "8" | "9" ;
|
||||
|
||||
|
|
Loading…
Add table
Reference in a new issue