forest:=CreateRoom(world,"Forest","A dense, misty forest stretches endlessly, its towering trees whispering secrets through rustling leaves. Sunbeams filter through the canopy, dappling the mossy ground with golden light.")
cabin:=CreateRoom(world,"Wooden Cabin","The cabin’s interior is cozy and rustic, with wooden beams overhead and a stone fireplace crackling warmly. A wool rug lies on creaky floorboards, and shelves brim with books, mugs, and old lanterns.")
lake:=CreateRoom(world,"Ethermere Lake","Ethermire Lake lies shrouded in mist, its dark, still waters reflecting a sky perpetually overcast. Whispers ride the wind, and strange lights flicker beneath the surface, never breaking it.")
graveyard:=CreateRoom(world,"Graveyard","An overgrown graveyard shrouded in fog, with cracked headstones and leaning statues. The wind sighs through dead trees, and unseen footsteps echo faintly among the mossy graves.")
chapel:=CreateRoom(world,"Chapel of the Hollow Light","This ruined chapel leans under ivy and age. Faint light filters through shattered stained glass, casting broken rainbows across dust-choked pews and a long-silent altar.")