LastMUD/internal/game/data/common.go

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package data
import (
"code.haedhutner.dev/mvv/LastMUD/internal/ecs"
"github.com/google/uuid"
)
const (
TypeName ecs.ComponentType = iota
TypeDescription
TypePlayerState
TypeInRoom
TypeNeighbors
TypeIsRoom
TypeIsPlayer
TypeCommandString
TypeEntity
TypeEvent
TypeConnectionId
TypeContents
)
type EntityComponent struct {
Entity ecs.Entity
}
func (e EntityComponent) Type() ecs.ComponentType {
return TypeEntity
}
type NameComponent struct {
Name string
}
func (c NameComponent) Type() ecs.ComponentType {
return TypeName
}
type DescriptionComponent struct {
Description string
}
func (c DescriptionComponent) Type() ecs.ComponentType {
return TypeDescription
}
type CommandStringComponent struct {
Command string
}
func (cs CommandStringComponent) Type() ecs.ComponentType {
return TypeCommandString
}
type ConnectionIdComponent struct {
ConnectionId uuid.UUID
}
func (cid ConnectionIdComponent) Type() ecs.ComponentType {
return TypeConnectionId
}